On a surface, this effect produces a diamond-shaped pattern of illumination around the light source. In Bedrock Edition, light-filtering blocks can reduce more than 1 level of block light. If a torch with light level 14 is placed on a wall one block above the floor, then the block on the floor that is one block southeast of and below the torch has a light level of 11 (14 - 1 (south) - 1 (east) - 1 (down)).If a torch with light level 14 is placed on the floor, the light level of the adjacent floor blocks in all four directions is 13, while the diagonal blocks in all four directions have a light level of 12 (14 minus 1 south, minus 1 east).In other words, the light level decreases diagonally by the sum of the distances along each axis. This applies to each of the 3 coordinate axes. The block light level decreases by one for each meter (block) of taxicab distance from the light source. There are 16 light levels, specified by an integer from 0 (the minimum) through 15 (the maximum).īlock light comes from light-emitting blocks, and spreads using a flood fill algorithm. Light may come from two sources: the sky and certain blocks. Light levels can be found on the debug screen in Java Edition.
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